project(Framework)

add_library(${PROJECT_NAME} STATIC
        src/Application.cpp
        src/ShaderProgram.cpp
        src/Camera.cpp
        src/Transform.cpp
        src/glad.c)

target_include_directories(${PROJECT_NAME} PUBLIC
        include)
target_link_directories(${PROJECT_NAME} PUBLIC
        ${CMAKE_BINARY_DIR}/lib)
target_link_libraries(${PROJECT_NAME} PUBLIC
        glfw3dll)